![]() ![]() The Skaven use cowardly, but stealthy troops to infiltrate their opponents' lands and cause havoc. The Lizardmen have expensive mages and forts, but their melee troop lineup is strong, their mages powerful, and their summons cheap and versatile. They also have very strong summonable daemon commanders with unique abilities - each tied to their god, but all including auras that affect the puny mortals around them. They have units with multiple attacks, as Chaos does in the Warhammer world. The Chaos nations try to capture the spirit of Warhammer in Dominions. I'm glad to announce that Sombre has graciously allowed me to use and edit his Dom5 Warhammer nations, with the disclaimer that they are NOT his official versions, and we are not working on them together!Ĭurrent Nations: Tomb Kings, High Elves, Ogre Kingdoms, Chaos Dwarfs, Lizardmen, Skaven, 3 Empire nations, and 3 Chaos nations. I might include the other nations' daemon and hero lineups at some point, but messing around with the images is such a pain. ![]()
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